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Video Game Film Adaptation Metrics

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Tags and Keywords

Film

Video

Games

Box

Office

Adaptation

Movies

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Video Game Film Adaptation Metrics Dataset on Opendatabay data marketplace

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About

Data cataloguing live-action motion pictures that originated as video games. The file provides metrics essential for analysing the commercial and critical performance of these adaptations. It covers 42 cinematic releases, tracing the history of this subgenre from its earliest major entry, Super Mario Bros. in 1993, up until recent releases in 2021. The expected update frequency for this material is annual.

Columns

  • Title: The title of the released film. There are 41 unique titles included.
  • Release date: The date the film was released, formatted as a date-time entry. Dates range from 28 May 1993 to 24 November 2021.
  • Worldwide box office: The total gross revenue generated worldwide, expressed in US dollars (USD). Values range from approximately 147 thousand to 439 million.
  • Rotten Tomatoes: The percentage score awarded by Rotten Tomatoes critics. Scores range from 0% to 85%. Note: 2 records are missing data in this column.
  • Metacritic: The score awarded by Metacritic, measured out of 100. Scores range from 9 to 66. Note: 4 records are missing data in this column.
  • Film Distributor: The company responsible for distributing the film. There are 17 unique distributors, with Sony Pictures Releasing being the most frequent (21%).
  • Original game publisher: The publisher of the video game from which the film was adapted. There are 23 unique publishers, with Capcom being the most frequent (24%).

Distribution

The data is available in the CSV format (video_game_films.csv) and is approximately 3.61 kB in size. It contains a total of 42 records across 7 distinct columns. Updates are expected to occur annually.

Usage

This dataset is ideal for several analytical purposes, including:
  • Analysing the correlation between a film's financial performance (worldwide box office) and its critical reception scores (Rotten Tomatoes and Metacritic).
  • Studying which film distributors or original game publishers have historically been most active in this genre.
  • Tracking the historical evolution and output volume of live-action video game film adaptations over three decades.
  • Benchmarking the success rate of media IP conversion from gaming to cinema.

Coverage

The data focuses exclusively on live-action films that are adaptations of video games. The coverage timeline spans from 28 May 1993 through to 24 November 2021. Financial figures represent worldwide box office earnings (USD). Data quality notes: Rotten Tomatoes scores are valid for 40 records, and Metacritic scores are valid for 38 records.

License

CC0: Public Domain

Who Can Use It

  • Film Historians: For tracking the history and development of genre films, particularly adaptations.
  • Market Researchers: To study consumer trends and the viability of video game IP in the film industry.
  • Video Game Analysts: To understand the external media performance of successful game franchises.
  • Academic Researchers: For studies in media adaptation, comparative media, and entertainment economics.

Dataset Name Suggestions

  • Video Game Film Adaptation Metrics
  • Cinematic Video Game History
  • Live-Action Video Game Box Office and Ratings
  • Game-to-Film Performance Data

Attributes

Listing Stats

VIEWS

1

DOWNLOADS

0

LISTED

20/10/2025

REGION

GLOBAL

Universal Data Quality Score Logo UDQSQUALITY

5 / 5

VERSION

1.0

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Free

Download Dataset in CSV Format