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Smite 2 In-Game Item Database (Alpha v1)

Data Science and Analytics

Tags and Keywords

Smite

Gaming

Items

Alpha

Stats

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Smite 2 In-Game Item Database (Alpha v1) Dataset on Opendatabay data marketplace

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Free

About

Detailed information on the in-game items available during the first alpha weekend of Smite 2. This collection provides a granular look at the attributes of each item, including their cost, tier, and statistical benefits such as strength, intelligence, and health. It is a valuable resource for game analysts, theory crafters, and developers looking to understand the early-stage itemisation and balance of the game.

Columns

  • Name: The unique name of the item.
  • Price: The in-game cost to purchase the item.
  • Tier: The level or tier of the item.
  • Strength: The strength attribute provided by the item.
  • Attack_Speed_Percentage: The percentage increase in attack speed.
  • Max_Mana: The maximum mana attribute.
  • Intelligence: The intelligence attribute provided by the item.
  • Max_Health: The maximum health attribute.
  • Cooldown_Rate_Percentage: The percentage reduction in ability cooldown times.
  • Magical_Protection: The magical protection attribute.
  • Critical_Chance_Percentage: The percentage increase in critical hit chance.
  • Lifesteal_Percentage: The percentage of lifesteal gained.
  • Physical_Protection: The physical protection attribute.
  • Magical_Penetration_Percentage: The percentage of magical penetration.
  • Physical_Penetration_Percentage: The percentage of physical penetration.
  • Mana_Regen: The mana regeneration attribute.
  • Movement_Speed_Percentage: The percentage increase in movement speed.
  • Health_Regen: The health regeneration attribute.
  • Passive: A description of the item's passive ability or effect.
  • Active: A description of the item's active ability, if it has one.

Distribution

The data is provided in a single CSV file named smite2_items.csv with a size of approximately 13.99 kB. It is structured with 91 rows, each representing a unique item, and contains 20 columns detailing various item attributes. The data is not expected to be updated in the future.

Usage

  • Game Balance Analysis: Analyse item statistics to assess the game's balance in its alpha stage.
  • Theory Crafting: Develop and test optimal item builds for different characters and scenarios.
  • Comparative Studies: Compare itemisation in Smite 2 with other MOBA games or previous versions of Smite.
  • Data Visualisation: Create dashboards and charts to visualise item stats and relationships.

Coverage

The dataset covers all 91 unique items available during the first weekend of the Smite 2 Alpha test. There is no specific geographic or demographic scope as the data pertains to in-game digital items. The time range is limited to this specific alpha testing period.

License

CC0: Public Domain

Who Can Use It

  • Game Developers: To review and balance item statistics for future game updates.
  • Data Analysts: To explore patterns and relationships within the game's item ecosystem.
  • Smite 2 Players & Community Members: To create build guides, wikis, and content for the community.
  • Esports Analysts: To prepare for the competitive scene by understanding item dynamics early on.

Dataset Name Suggestions

  • Smite 2 Alpha: Weekend 1 Item Compendium
  • Smite 2 Alpha Item Stats (Weekend 1)
  • First Look: Smite 2 Alpha Itemisation Data
  • Smite 2 In-Game Item Database (Alpha v1)

Attributes

Listing Stats

VIEWS

0

DOWNLOADS

0

LISTED

17/09/2025

REGION

GLOBAL

Universal Data Quality Score Logo UDQSQUALITY

5 / 5

VERSION

1.0

Free

Download Dataset in CSV Format