Steam Game Popularity Data
Data Science and Analytics
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About
This dataset provides insights into the popularity of over 1200 games available on Steam, a major digital distribution platform, multiplayer game system, and social networking site created by Valve Corporation. It serves as a valuable resource for understanding the number of players over time for individual games, reflecting Steam's global reach as a leisure platform for millions. The data traces game popularity since each title's release on Steam, with player count information collected over time.
Columns
- gamename: The name of the game.
- year: The year of the observation.
- month: The month of the observation.
- avg: The average number of players concurrently online.
- gain: The difference in the average player count compared to the previous month (not applicable for the first month of data).
- peak: The highest number of players online at the same time.
- avg_peak_perc: The share of the average player count in the maximum value (average / peak) expressed as a percentage.
Distribution
The data file is typically in CSV format and has a 'long' structure. It includes information on approximately 1200 games on Steam, with one line representing data for a single game, covering average, peak, and month-to-month differences in player counts. The file size is around 5.63 MB and contains 7 columns. The dataset features approximately 83,800 valid records.
Usage
This dataset can be used to augment existing Steam databases, offering a valuable addition for further analysis. It is particularly well-suited for comparing the player performance and popularity trends of different games over time. Its applications are broad, limited only by the user's creativity and common sense in analysing game player data.
Coverage
The dataset's scope is global, reflecting Steam's user base of millions worldwide. The time range for the collected data spans from 2012 to 2021, with the specific duration for each game contingent on its release date on the Steam platform. The database can be updated on a monthly basis as new player data becomes available after the close of each month, allowing for its continued growth and relevance.
License
CC0: Public Domain
Who Can Use It
- Game Analysts: To discern patterns in player engagement and game lifecycles.
- Market Researchers: To assess market trends and player behaviour in the digital gaming sector.
- Game Developers: To benchmark game performance and inform development strategies.
- Academics and Researchers: For studies on online gaming phenomena and user base dynamics.
- Gaming Enthusiasts: For personal exploration of their favourite games' historical player statistics.
Dataset Name Suggestions
- Steam Player Count History
- Steam Game Popularity Data
- Historical Steam Player Trends
- Steamcharts Game Statistics
- Player Analytics for Steam Games
Attributes
Original Data Source: Steam Game Popularity Data