Worldwide Video Game Market Performance
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About
This resource provides detailed metrics regarding the worldwide video game market. The data originates from a scrape of vgchartz.com and features a list of video games, alongside their critical success and sales results. Key fields include the game's title, release platform, release year, genre, developer, and associated publisher. Crucially, the dataset itemises sales figures in millions of units across four major regions: North America, the PAL region, Japan, and the rest of the world, culminating in the total global sales figure.
Columns
The dataset contains 14 distinct fields detailing performance and attribution:
- Rank: The game's overall ranking based on total sales.
- Name: The title of the game.
- Platform: The specific console or system the game was released on. The data includes releases on 79 unique platforms.
- Year: The calendar year of the game's official release, with data spanning releases from 1980 through 2022.
- Genre: The assigned category of the video game.
- Developer: The studio or entity responsible for creating the game.
- Publisher: The company that released and marketed the game.
- Critic_Score: The average score assigned by professional critics.
- User_Score: The average rating provided by users.
- NA_Sales: Sales figures recorded in North America (in millions).
- PAL_Sales: Sales figures recorded in the PAL region (in millions).
- JP_Sales: Sales figures recorded in Japan (in millions).
- Other_Sales: Sales figures from the remainder of the world (in millions).
- Global_Sales: The total worldwide sales figure (in millions).
Distribution
The data is supplied as a CSV file, labelled
vgsales.csv. The file size is 4.95 MB and it contains 14 columns. The expected update frequency for this dataset is quarterly.Usage
This dataset is ideal for several analytical tasks, including:
- Market Research: Tracking the ranking of overall sales and identifying top-performing titles across various platforms.
- Regional Analysis: Comparing sales trends and consumer preferences between North America, PAL territories, and Japan.
- Competitive Intelligence: Evaluating the success and market presence of different publishers and developers.
- Trend Identification: Studying the evolution of game genres and platform dominance over time.
Coverage
The data covers video game sales performance, including releases from the year 1980 up to 2022. Geographic sales information is structured across four specific regions: North America, the PAL region, Japan, and all other international markets.
License
CC0: Public Domain
Who Can Use It
- Financial Analysts: To assess investment opportunities within the interactive entertainment sector.
- Market Researchers: To study consumer behaviour and regional market dynamics.
- Game Developers: To inform decisions about platform priority and geographic launch strategy.
- Data Scientists: For training models that forecast regional or global sales success.
Dataset Name Suggestions
- Video Game Global Sales Metrics
- Worldwide Video Game Market Performance
- Regional Video Game Sales Rankings
Attributes
Original Data Source: Worldwide Video Game Market Performance
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