GTA 5 Vehicle Performance and Economic Data
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Provides detailed datapoints on vehicles currently available within the Grand Theft Auto V video game environment. This data resource is essential for analysts interested in vehicle statistics, including performance metrics, acquisition methods, pricing structures, and weapon resistance levels. It enables sophisticated exploratory data analysis, such as tracking virtual asset price changes across different DLC releases or identifying vehicles with optimal resale value after considering upgrade costs. The data was collected via web scraping.
Columns
- title: The specific name of the vehicle.
- vehicle_class: The vehicle category (e.g., Sports, Super, Utility, Planes).
- manufacturer: The in-game vehicle manufacturer.
- features: Specific attributes or features related to the vehicle.
- acquisition: The method required for obtaining the vehicle in the game.
- price: The purchase price of the vehicle.
- storage_location: Where the vehicle can be stored (e.g., Garage, Pegasus Vehicle).
- delivery_method: How the vehicle is delivered in the game (e.g., Mechanic).
- modifications: Where the vehicle can be modified (e.g., Los Santos Customs).
- resale_flag: Indicates if the vehicle can be resold.
- resale_price: Contains two values: the normal resale price and the price when fully upgraded.
- race_availability: Whether the vehicle is permitted for use in races.
- top_speed_in_game: Vehicle top speed scores, provided in both MPH and KMH.
- based_on: The real-life vehicle counterpart the model is based upon.
- seats: The number of seats in the vehicle.
- weight_in_kg: The vehicle weight listed in kilograms.
- drive_train: The vehicle drivetrain (e.g., RWD).
- gears: The number of gears the vehicle possesses.
- release_date: The date the vehicle was released in the game.
- release_dlc: The name of the downloadable content (DLC) the vehicle was introduced in.
- top_speed_real: The presumed top speed of the corresponding real-life vehicle.
- lap_time: The vehicle’s in-game lap time, recorded in minutes and seconds.
- bulletproof: An indicator of whether the vehicle is bulletproof.
- weapon1_resistance through weapon5_resistance: Measures of resistance against specific in-game weapon types (e.g., RPG, Tank Cannon, Homing Launcher).
- speed, acceleration, braking, handling: Individual vehicle performance scores.
- overall: The aggregated vehicle performance score.
- vehicle_url/vehicle_link: The URL used as the common key for merging data files.
- upgrade_cost: The cost associated with upgrading the vehicle.
Distribution
The data is usually provided in CSV format, consisting of six separate files that require merging. Analysts must use the
vehicle_url or vehicle_link as the common key to join these files. When successfully merged, the dataset is expected to contain 36 columns and approximately 567 rows (records). The initial data is provided uncleaned and requires processing, including the removal of duplicates and the separation of combined data fields.Usage
- Exploratory data analysis focused on vehicle characteristics and performance within the game.
- Calculating the optimal resale value of vehicles by factoring in initial price and full upgrade costs.
- Determining the fastest and most effective vehicles for racing or hostile encounters, based on speed, handling, and resistance attributes.
- Analysing virtual economic trends by observing price distribution and inflation correlation with DLC release dates.
- Predicting future vehicle pricing based on historical patterns of cost increase across new releases.
Coverage
This resource focuses exclusively on virtual vehicle assets and their specifications within the Grand Theft Auto V environment. The time coverage for vehicle release dates spans from the game's initial launch in September 2013 up to December 2022. The scope does not include any real-world geographic or demographic data. While the game features over 800 vehicles, data was successfully retrieved and included for only 567 rows.
License
CC0: Public Domain
Who Can Use It
- Data Scientists and Analysts: For practising data cleaning, file merging, and advanced statistical analysis such as time series modeling on virtual economies.
- Game Researchers: To study the design, valuation, and depreciation of virtual assets, particularly relating price to performance and weaponry resistance.
- GTA V Players: Individuals seeking to optimise their in-game vehicle purchases, racing performance, or understanding of vehicle mechanics.
Dataset Name Suggestions
- Grand Theft Auto V Full Vehicle Metrics
- GTA 5 Vehicle Performance and Economic Data
- In-Game Vehicle Statistics (GTA V)
- GTA Online Vehicle Stats Database
Attributes
Original Data Source: GTA 5 Vehicle Performance and Economic Data
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