Historic Gaming Console Market
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About
This dataset provides detailed information on the best-selling game consoles of all time. It is designed to facilitate the analysis of console popularity over time, identify emerging trends within the gaming industry, and enable performance comparisons across various manufacturers. This valuable resource aids researchers, game developers, and marketers in making informed decisions by leveraging historical sales data of game consoles. It spans a wide range of consoles, from their initial releases to the most recent generation.
Columns
- Console Name: The specific name assigned to the game console. There are 51 unique console names, with "PlayStation 2" being the most frequently occurring.
- Type: Categorises the console type, such as 'home console' or 'handheld console'. Out of 51 entries, 'Home' is the most common type, representing 61% of entries, followed by 'Handheld' at 24%.
- Company: Identifies the company responsible for manufacturing the console. Nintendo accounts for 33% of the entries, while Sony makes up 14%. Overall, there are 15 unique manufacturing companies listed.
- Released Year: Indicates the year when the console was first made available to the public. Release years range from 1976 to 2020.
- Discontinuation Year: Specifies the year in which the console was discontinued, where applicable.
- Units Sold (million): Represents the total number of units sold globally, expressed in millions. Sales figures range from 1 million to 155 million units.
- Remarks: Contains any supplementary comments or observations pertinent to the console. Approximately 69% of entries do not have specific remarks, while some indicate that final sales exceeded 1 million units.
Distribution
The dataset is provided in a CSV format ("best-selling game consoles.csv") and comprises 7 distinct columns. It contains information for 51 unique game consoles. The file size is 3.15 kB.
Usage
This dataset is ideally suited for:
- Analysing the popularity of various game consoles throughout history.
- Identifying and understanding trends within the broader gaming industry.
- Comparing the market performance of different console manufacturers.
- Supporting researchers in market analysis.
- Assisting game developers with strategic planning.
- Enabling marketers to make data-driven decisions based on past market performance.
Coverage
The dataset covers game consoles released between the years 1976 and 2020, encompassing consoles from their earliest iterations to the current generation. The sales figures provided represent worldwide units sold.
License
CC0: Public Domain
Who Can Use It
This dataset is particularly beneficial for:
- Researchers: For academic studies on consumer electronics and entertainment markets.
- Game Developers: To inform future console or game development strategies.
- Marketers: For understanding market dynamics, competitive analysis, and strategic campaign planning in the gaming sector.
Dataset Name Suggestions
- Global Console Sales Data
- Historic Gaming Console Market
- Top Selling Video Game Systems
- Console Sales Performance
- Gaming Hardware Sales Archive
Attributes
Original Data Source: Historic Gaming Console Market